Life With A Late Diagnosis: The Reality of Mental Health
Now that I’ve started antidepressants and ADHD medication, I started to look back and realize common signs with people who have ADHD. During reading time, I’d glance up to see the rest of my classmates deeply immersed into their novels; while I’m still struggling to read, rereading the same page or line hundreds of times. It’s hard to stay focused, to stay still, you fidget your pen and bounce your leg under the seat just in order to focus half as well. Even if you thought you had ADHD, you feel way behind the game as everyone else in school who has ADHD was diagnosed when they were still basically in diapers and you’re reaching adulthood. Over 75% of adults who were diagnosed with ADHD hadn't been diagnosed in their childhood. Growing up with undiagnosed disorders is just as damaging, if not more damaging, than an early diagnosis. However, it is still extremely beneficial to find out and get tested.
Horror in All it’s Glory: Older Classics and What Will Be a Classic
Horror movies began to be popularized in 1974 with The Texas Chain Saw Massacre, and the virality only skyrocketed in the decades to come. Now, horror movies come along every month of the year in all shapes and sizes. However, not all horror movies make an impact like classic horror movies do
Wrestling the Way to Championships: Jenks Girls Wrestling
Wrestling has been a sport for centuries, but girls wrestling has just recently become a highschool sport. Though it’s only been incorporated into Jenks for the past few years, girls wrestling as a whole has skyrocketed in popularity.
League of Legends: Esports in the Top 25 in the Nation
Gaming culture has skyrocketed throughout the years, becoming more socially acceptable; so much so, that we have competitions for certain games. Four years ago, Jenks’ Esports began as just a club with nothing. Now, they have won state championships and are in the top 25 in the country. Though Esports doesn’t get its recognition, they work hard to get where they are now. Having recently been deemed a “sport” by the Oklahoma Secondary School Athletic Association (OSSAA), the team reached the top 25 in PlayVS – the national Esports competition for multiple games – with an 87.50% winning match, securing spot 17.